> senior technical artist
 > senior realtime VFX artist
 > unreal engine / unity
 > immersive producer



Contact  LinkedIn     IG  



Awards_
→ Siggraph Asia 2024
  Best in Show XR Theatre

→ AWE ‘26 [Augmented World Expo]
  Art Festival Winner

→ The PFCAT ‘26
  Best DomeFilm Documentary

→ FIVARS ‘24
  Grand Prize

→ Europan XR Award ‘24
  Best Volumetric Experience

→ The PFCAT ‘24
  Best VR

→ Epic MegaGrants Winner


Projects_
◍ REALITY LOOKS BACK [2025]


→ IDFA ‘25 [World Premiere]
→ SXSW ‘26 [U.S Premiere]  
→ Thessaloniki Film Festival ‘26
→ PFCAT ’26 [VR & DOME]
→ AWE ‘26 [Augmented World Expo]
→ Aesthetica ’26
→ NewImages ’26
→ SatFest ’26  
→ JENA Fulldome Festival  ’26
→ Bolton Film Festival ’26
→ AFO ‘26
→ ADAF ’26
→ ART*VR ‘26
→ Lichter Film Fest ‘26
→ SIGGRAPH Vancouver ‘25
→ FIVARS ’26
→ Labocine ‘26 [Science New Wave]
 

◍ A VOCAL LANDSCAPE [2023]


→ Venice Intl. Film Festival ‘24 
  Venice Immersive [World-Premiere]
→ SIGGRAPH U.S Denver 2024: VR Theater
→ Aesthetica ‘24 
→ SIGGRAPH Asia Tokyo ‘24  
→ NewImages ‘24
→ PFCAT ‘24 
→ FIVARS ‘24
→ Stereopsia ‘24
→ Poppy Jasper Intl. Film Festival ‘24
→ Ji.hlava Intl Documentary Film Festival ‘24
→ Bridges Intl Film Festival ‘24
→ Kaboom Animation Festival ‘24 
→ Rencontres Internationales Paris/Berlin ‘23 & ’24
→ Sehsüchte Film Festival ‘24 
→ Harlem Intl Film Festival ‘24
→ Strasbourg Fantastic Film Festival ’24
→ Bozar: Dreaming in Dialogue ‘25
→ ADAF ‘25 Simulacra
→ Rencontres Internationales Amsterdam ‘25


Interviews_
SIGGRAPH Spotlight EP.10
Spatial Storytelling New Narrative Forms

VOICES OF VR PODCAST EP.1703
IDFA 2025 ‘Reality Looks Back’





real-time project snippets



Dome | SIM : Fully customizable dome simulator app for iOS, Win, Android TV. With PS4 controller over BT & recordable camera movement
Siggraph Asia 2024 Award : A Vocal Landscape won Best in Show XR Theatre 


Gaussian splatting + VFX in Unreal Engine |  Realtiy Looks Back


A Vocal Landscape VR premiere at Venice Biennale 2023



Gaussian Splatting VR in Unreal Engine |  Realtiy Looks Back
Gaussian Splatting in Unreal Engine |  Realtiy Looks Back
Realtime VFX + Volumetric Capture in VR Unreal Engine | A Vocal Landscape

Unreal Engine charcacter animation, cinematic, VFX and Sequences
Europan XR Awards 2024: A Vocal Lanscape won Best Volumetric Capture
Gaussian splatting + Niagara VFX in Unreal Engine |  Realtiy Looks Back

Unreal Engine VFX, motion capture, keyframe animatin and cinematic sequencer use
Realtime Alembic VFX in Unreal Engine 90 FPS VR | A Vocal Landscape
toon shading in Unreal Engine
unreal engine + stable diffusion tests circa 2023
VFX + character animation UE
character animation & cinematic Uneal Engine
bts irl cinematography
wonder dynamics - character animation
look dev + cinematics UE
previz FLIP simulation
AVL RT exhibit at MOOR + unity
previz FLIP simulation Houdini 
at microsoft mixed reality studio - volumetric capture
A Vocal Landscape bts
A Vocal Landscape look dev. particle system
Cinematography Showreel
projection mapping / performance. UE/Maya
Tuner AR concept art
previz - FLIP sim
volumetric capture | A Vocal Landscape
Volumetric Capture for Realtime VR in Unreal Engine
Kinect depth recording + houdini FLIP particles
UE - Cinematics & ENV dev
Unreal Engine Shaders, bluprints and realtime specular map with anamorphic volumetric shading
IR cinematography
Houdini - particle system dev
UE - VFX, RT cinematics 
cinematography showreel
Unreal Engine - retargetting character animation
Look DEV - Unreal engine











  







Omid Zarei is an award-winning senior technical artist and realtime VFX artist working in Unreal Engine and real-time game engine pipelines, creating immersive stories that explore the unknown while staying grounded in human experience.  His work combines Gaussian splatting, volumetric capture and realtime VFX with an analog, human approach, embracing the imperfections that make audiences experience raw emotions.

His immersive projects have premiered at Venice Immersive, SXSW, IDFA, AWE, and presented internationally at SIGGRAPH U.S. (VR Theater), SIGGRAPH Vancouver (Spatial Storytelling), NewImages, FIVARS among others; receiving several awards including “Best in Show XR Theatre” at SIGGRAPH Asia 2024.  He has worked as Senior VFX Artist at Sony and led projects at Superposition XR as technical artist and Unreal Engine expert.


         






























CONTACT ME
all media copyright @ omid zarei 2026